RC Software Shaders

OpenGL Shaders for Vizrt and Website
June 2006 - February 2007

Over the course of about 9 months I worked with Reality Check Studios to produce a set of 10 OpenGL shaders for Vizrt. These were developed to enhance the artists’ toolkit, providing advanced surface materials such as glossy plastic, metal, glass and reflections. In addition to developing the software, I also built the RC Software website as a home for the new product. Although the shaders were completed, the product never made it to the public and the website was left unfinished. The exact reason the product was dropped I never knew, though the website is still up and product samples can be viewed.
www.rc-software.net